Special issue on Advances in 3DTV: Theory and Practice
International Journal of Digital Multimedia Broadcasting
http://www.hindawi.com/journals/ijdmb/osi.html
Extending visual content and communications with a third dimension, or otherwise capturing a dynamic scene in 3D and generating an optical duplicate of it at a remote site and in real-time, has been a dream over decades. The goal of the viewing experience is to create the illusion of a real environment in its absence, while all core and peripheral components related to this goal are collectively referred as three-dimensional television (3DTV). From a technological point of view, this goal targets advances over the whole 3DTV chain, including 3D image acquisition, 3D representation, compression, transmission, signal processing, interactive rendering, 3D display as well as customized 3DTV applications and spans a number of research fields from applied mathematics, computer science, and engineering. In a successful and consumer-accepted operation of 3DTV, the integration and interaction of all such functional components are required.
The objective of the proposed Special Issue is to present the works and efforts of researchers with diverse experience and activity in distinct, yet related and complementary areas, for achieving full-scale three-dimensional television.
Papers on the following and related list of topics are solicited, but are not limited to:
- 3D Capture and Processing
- 3D time-varying scene capture technology, multicamera synchronization and recording, camera calibration and 3D view registration, holographic camera techniques, 3D motion analysis and tracking, surface modeling and segmentation, multiview image, and 3D data processing
- 3D Representation
- Representation of 3D video information, volumetric and 3D mesh representation, texture and point representation, object-based representation and segmentation
- 3D Transmission
- 3D data streaming, error-related issues and handling of 3D video, hologram compression, multiview video coding, 3D mesh compression, multiple description coding for 3D
- 3D Display
- Stereoscopic and holographic display techniques, reduced parallax systems and integral imaging, optics and VLSI technology, projection and display technology for 3D videos, human factors
- 3D Applications
- 3D imaging in cultural heritage and virtual archaeology, teleimmersion and remote collaboration, augmented reality and virtual environments, 3D television, cinema, games, and entertainment, biomedical applications, 3D content-based retrieval and recognition
Manuscript Due May 1, 2009 First Round of Reviews August 1, 2009 Publication Date November 1, 2009
Lead Guest Editor
- Xenophon Zabulis, Institute of Computer Science, Foundation for Research and Technology Hellas (FORTH), 700 13 Heraklion, Greece
Guest Editors
- Irene Cheng, Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada T6G 2E8
- Nikolaos Grammalidis, Informatics and Telematics Institute, Centre of Research and Technology Hellas, 57001 Thessaloniki, Greece
- Georgios A. Triantafyllidis, Department of Applied Information and Multimedia, Technological Educational Institute of Crete, 710 04 Iraklio, Greece
- Pietro Zanuttigh, Department of Information Engineering, University of Padua, 35131 Padua, Italy
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