Dec. 1-3,2010,Boston ,USA
Call for papers
GTA 2010
Special Track on Game Theory and its Applications
<http://www.bionetics.org/sp/gta.shtml>
http://www.bionetics.org/sp/gta.shtml
Game theory is a formal framework with a set of mathematical tools to study
the complex interactions among interdependent rational players. For more
than half a century, computational game theory has led to revolutionary
changes in economics, and has found important applications in politics,
sociology, psychology, communication, transportation and biology.
Evolutionary Game Theory (EGT) is a solid basis for understanding learning
and constructing new learning algorithms. The Replicator Equations will
appear to be an interesting model to study learning in various settings.
This model consists of a system of differential equations describing how a
population (or a probability distribution) of strategies evolves over time,
and plays a central role in biological and economical models. Thus, EGT is
an integral part of AI.
The aim of this special track is to bring together the state-of-the-art
research contributions that address the fundamentals and sound theoretical
models of game theory and the major opportunities and challenges of applying
game theory to solving real problems in industry, biology, medicine,
communications, and other disciplines.
We seek original completed and unpublished work not currently under review
by any other journal/magazine. Topics of interest include (but are not
limited to):
* Emerging game-theoretical models
* Evolutionary Game Theory
* Game Theoretic approach to DAI
* Game Theory, Machine Learning, Artificial Intelligence
* S-modular and potential games
* Stackelberg and Wardrop equilibria
* Coalition games and Nash bargaining models
* Multi-stage and repeated games
* General game-theoretic methodologies and techniques
* Efficiency loss compared with optimization model (i.e., price of
anarchy)
* Games of imperfect or asymmetric information
* Effects of bounded rationality
* Learning mechanisms in games
* Computation of Nash, correlated, and market equilibria
* Algorithmic Mechanism design and learning mechanisms in games
* Applications
* Game theory and EGT algorithms for optimization in dynamic and noisy
environments
* Game theory and EGT algorithms for multi-objective optimization
* Game theory and EGT algorithms for constrained optimization
* Game theory and EGT approach to autonomic systems
* Game theory and EGT in Communications Systems
AI techniques of interest include (but are not limited to):
* Machine Learning (unsupervised and supervised learning)
* Evolutionary Algorithms (e.g. GA, GP, ES)
* Swarm Intelligence
* Simulated Annealing
* Tabu Search
* Probabilistic Reasoning
* Fuzzy Logic
* Neural Networks
* Petri Nets
* Data Mining
* Game Theory
* Time Series Analysis
* Logic and reasoning
* Knowledge representation
* AI planning
Paper Submission:
Authors are invited to submit papers in the following categories:
* Regular papers: Up to 15 pages
* Short papers: Up to 2 pages
* Work-in-progress papers: Up to 6 pages
* Demo papers: Up to 4 pages
Papers must follow the Springer LNICST format. Please visit
<http://www.bionetics.org/submission.shtml> http://www.bionetics.org/
submission.shtml for detailed submission instructions.
Important Dates:
* Regular paper submission due: July 30
* Short, work-in-progress and demo paper submission due: September 19
* Notification of acceptance for regular papers: September 12
* Notification of acceptance for short, work-in-progress and demo
papers: September 30
* Camera ready due: October 10
Publication:
All accepted paper will be published by Springer. A selected number of best
papers will be considered for publication in leading journals such as:
* ACM Trans. on Autonomous and Adaptive Systems (
<http://taas.acm.org/> http://taas.acm.org/)
* Int'l Journal of Autonomous and Adaptive Communications Systems (
<http://www.inderscience.com/browse/index.php?journalCODE=ijaacs>
http://www.inderscience.com/browse/index.php?journalCODE=ijaacs)
* Elsevier Nano Communication Networks Journal (
<http://www.elsevier.com/locate/nanocomnet>
http://www.elsevier.com/locate/nanocomnet)
* Int'l Journal of Software Engineering and Knowledge Engineering (
<http://www.worldscinet.com/ijseke/ijseke.shtml>
http://www.worldscinet.com/ijseke/ijseke.shtml)
* Journal of Ambient Intelligence and Humanized Computing (
<http://www.springer.com/engineering/journal/12652>
http://www.springer.com/engineering/journal/12652)
Track Co-Chairs:
* Hung-Yu Wei, National Taiwan University, Taiwan
* Athanasios Vasilakos, University of Western Macedonia, Greece
Program Committee Memebers:
* Giovanna Di Marzo Serugendo, Birkbeck College, University of London,
UK
* Herbert Gintis, Santa Fe Institute and Central European University,
USA
* Chonho Lee, University of Massachusetts, Boston, USA
* Akira Namatame, National Defense Academy, Japan
* Dusit Niyato, Nanyang Technological University, Singapore
* Masahiro Sasabe, Osaka University, Japan
* Jun Tanimoto, Kyusyu University, Japan
* Jane Wang, University of British Columbia, Canada
_______________________________________________
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